Old change
This commit is contained in:
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2abb86f290
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1db15c4581
4 changed files with 116 additions and 204 deletions
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@ -1,64 +1,5 @@
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import Foundation
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struct Matrix<Element> {
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var width: Int
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var height: Int
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var data: [Element]
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init(width: Int, height: Int, data: [Element]) {
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precondition(data.count == width * height)
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self.width = width
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self.height = height
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self.data = data
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}
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subscript(x: Int, y: Int) -> Element {
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get {
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precondition(0 <= x && x < width && 0 <= y && y < height)
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return data[x + width * y]
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}
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set {
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precondition(0 <= x && x < width && 0 <= y && y < height)
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data[x + width * y] = newValue
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}
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}
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}
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extension Matrix {
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func map<T>(_ transform: (Element) throws -> T) rethrows -> Matrix<T> {
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Matrix<T>(width: width, height: height, data: try data.map(transform))
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}
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func mapIndexed<T>(_ transform: (Int, Int, Element) throws -> T) rethrows -> Matrix<T> {
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var newData: [T] = []
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newData.reserveCapacity(data.count)
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var index = 0
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for y in 0..<height {
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for x in 0..<width {
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newData.append(try transform(x, y, data[index]))
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index += 1
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}
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}
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return Matrix<T>(width: width, height: height, data: newData)
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}
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func find(where: (Element) throws -> Bool) rethrows -> [(Int, Int)] {
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var result: [(Int, Int)] = []
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var index = 0
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for y in 0..<height {
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for x in 0..<width {
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if (try `where`(data[index])) {
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result.append((x, y))
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}
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index += 1
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}
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}
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return result
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}
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}
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enum MatrixError: Error {
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case invalidShape
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}
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BIN
2022/day15
Executable file
BIN
2022/day15
Executable file
Binary file not shown.
203
2022/day16.swift
203
2022/day16.swift
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@ -5,183 +5,96 @@ struct Room {
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var name: String
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var flowRate: Int
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var connections: [String]
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var index: Int = -1
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}
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let regex = #/Valve (?<room>[A-Z]{2}) has flow rate=(?<flow>\d+); tunnels? leads? to valves? (?<links>[A-Z]{2}(, [A-Z]{2})*)/#
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var rooms: [String: Room] = [:]
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var rooms: [String:Room] = [:]
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for try await line in URL(fileURLWithPath: "day16.input").lines {
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guard let match = try regex.wholeMatch(in: line) else {
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fatalError("Invalid input: \(line)")
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}
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rooms[String(match.room)] = Room(name: String(match.room), flowRate: Int(match.flow)!, connections: match.links.split(separator: ", ").map(String.init))
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rooms[String(match.room)] = (Room(name: String(match.room), flowRate: Int(match.flow)!, connections: match.links.split(separator: ", ").map(String.init)))
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}
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struct Path {
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var rooms: [String] = []
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var opened: Set<String> = []
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var pressure: Int = 0
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let roomsWithValves: [String] = ["AA"] + rooms.values.lazy.filter { $0.flowRate > 0 }.map(\.name).sorted()
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for (index, name) in roomsWithValves.enumerated() {
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rooms[name]?.index = index
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}
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let totalTime = 30
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func findPath(from room: Room, previous: String? = nil, time: Int = totalTime, path: inout Path) {
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guard time > 0 else { return }
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struct Matrix<Element> {
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var size: Int
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var data: [Element]
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let best = findBest(path: path, room: room, previous: previous, turnedOn: false, time: time - 1)
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if time >= 2, room.flowRate > 0 && path.opened.insert(room.name).inserted {
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path.pressure += (time - 1) * room.flowRate
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path = findBest(path: path, room: room, previous: previous, turnedOn: true, time: time - 2)
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init(size: Int, data: [Element]) {
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precondition(data.count == size * size)
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self.size = size
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self.data = data
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}
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if best.pressure > path.pressure {
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path = best
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init(size: Int, repeating: Element) {
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self.init(size: size, data: Array(repeating: repeating, count: size * size))
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}
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}
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func findBest(path: Path, room: Room, previous: String? = nil, turnedOn: Bool, time: Int) -> Path {
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var path = path
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path.rooms.append("\(room.name)[\(room.flowRate)]\(turnedOn ? "*" : "")")
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var best = path
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for next in room.connections {
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if !turnedOn && previous == next {
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continue
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subscript(x: Int, y: Int) -> Element {
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get {
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precondition(0 <= x && x < size && 0 <= y && y < size)
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return data[x + size * y]
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}
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let nextRoom = rooms[next]!
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var nextPath = path
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findPath(from: nextRoom, previous: room.name, time: time, path: &nextPath)
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if nextPath.pressure > best.pressure {
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best = nextPath
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set {
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precondition(0 <= x && x < size && 0 <= y && y < size)
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data[x + size * y] = newValue
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}
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}
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return best
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}
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//var path = Path()
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//findPath(from: rooms["AA"]!, path: &path)
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//print(path.pressure)
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struct State {
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var me: String
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var mePrevious: String? = nil
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var meOpened: Bool = false
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var elephant: String
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var elephantPrevious: String? = nil
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var elephantOpened: Bool = false
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var timeLeft: Int
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var pressure: Int = 0
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var opened: Set<String> = []
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}
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enum Move: Hashable {
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case openValve
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case move(String)
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}
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extension State {
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var meRoom: Room { rooms[me]! }
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var elephantRoom: Room { rooms[elephant]! }
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func nextMoves() -> [State] {
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let myMoves = moves(from: me, previous: mePrevious, opened: meOpened)
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var elephantMoves = moves(from: elephant, previous: elephantPrevious, opened: elephantOpened)
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if me == elephant && myMoves.contains(.openValve) {
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elephantMoves.remove(.openValve)
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}
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var result: [State] = []
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result.reserveCapacity(myMoves.count * elephantMoves.count)
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for a in myMoves {
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for b in elephantMoves {
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var next = self
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next.move(me: a, elephant: b)
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result.append(next)
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}
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}
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return result
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}
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mutating func move(me: Move, elephant: Move) {
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timeLeft -= 1
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switch me {
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case .openValve:
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opened.insert(self.me)
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meOpened = true
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pressure += timeLeft * meRoom.flowRate
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case .move(let to):
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mePrevious = self.me
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meOpened = false
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self.me = to
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}
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switch elephant {
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case .openValve:
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opened.insert(self.elephant)
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elephantOpened = true
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pressure += timeLeft * elephantRoom.flowRate
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case .move(let to):
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elephantPrevious = self.elephant
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elephantOpened = false
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self.elephant = to
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mutating func setDiagonal(to value: Element) {
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for i in 0..<size {
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self[i, i] = value
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}
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}
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}
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var distanceMatrix = Matrix(size: roomsWithValves.count, repeating: Int.max)
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distanceMatrix.setDiagonal(to: 0)
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func findDistances(start: String, current: String, previous: String? = nil, distance: Int = 0) {
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func moves(from: String, previous: String?, opened: Bool) -> Set<Move> {
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let room = rooms[from]!
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var result: Set<Move> = []
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result.reserveCapacity(room.connections.count + 1)
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if !self.opened.contains(from), room.flowRate > 0 {
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result.insert(.openValve)
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}
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for next in room.connections {
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if !opened && next == previous {
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continue
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}
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result.insert(.move(next))
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}
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return result
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let currentRoom = rooms[current]!
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let startRoom = rooms[start]!
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let nextStart = currentRoom.flowRate > 0 ? current : start
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if currentRoom.flowRate > 0 {
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distanceMatrix[startRoom.index, currentRoom.index] = min(distanceMatrix[startRoom.index, currentRoom.index], distance)
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}
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for next in currentRoom.connections where next != previous {
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findDistances(start: nextStart, current: next, previous: current, distance: distance + 1)
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}
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}
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let initial = State(me: "AA", elephant: "AA", timeLeft: 26)
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findDistances(start: "AA", current: "AA")
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let allValves = Set(rooms.values.lazy.filter { $0.flowRate > 0 }.map(\.name))
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var best = initial
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var queue = [initial]
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while !queue.isEmpty {
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let next = queue.removeFirst()
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if next.timeLeft == 0 || next.opened == allValves {
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if next.pressure > best.pressure {
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best = next
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print(" ", terminator: "")
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for name in roomsWithValves {
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print("| \(name) ", terminator: "")
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}
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print("|")
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for y in 0..<distanceMatrix.size {
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print(roomsWithValves[y], "", terminator: "")
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for x in 0..<distanceMatrix.size {
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let value = distanceMatrix[x, y]
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if value == .max {
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print("| ", terminator: "")
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} else {
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print(String(format: "| %2d ", value), terminator: "")
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}
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continue
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}
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queue.append(contentsOf: next.nextMoves())
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print("|")
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}
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print("Part 2:", best.pressure)
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58
2022/matrix.swift
Normal file
58
2022/matrix.swift
Normal file
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@ -0,0 +1,58 @@
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struct Matrix<Element> {
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var width: Int
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var height: Int
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var data: [Element]
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init(width: Int, height: Int, data: [Element]) {
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precondition(data.count == width * height)
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self.width = width
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self.height = height
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self.data = data
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}
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subscript(x: Int, y: Int) -> Element {
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get {
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precondition(0 <= x && x < width && 0 <= y && y < height)
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return data[x + width * y]
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}
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set {
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precondition(0 <= x && x < width && 0 <= y && y < height)
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data[x + width * y] = newValue
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}
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}
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}
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extension Matrix {
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func map<T>(_ transform: (Element) throws -> T) rethrows -> Matrix<T> {
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Matrix<T>(width: width, height: height, data: try data.map(transform))
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}
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func mapIndexed<T>(_ transform: (Int, Int, Element) throws -> T) rethrows -> Matrix<T> {
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var newData: [T] = []
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newData.reserveCapacity(data.count)
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var index = 0
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for y in 0..<height {
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for x in 0..<width {
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newData.append(try transform(x, y, data[index]))
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index += 1
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}
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}
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return Matrix<T>(width: width, height: height, data: newData)
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}
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func find(where: (Element) throws -> Bool) rethrows -> [(Int, Int)] {
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var result: [(Int, Int)] = []
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var index = 0
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for y in 0..<height {
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for x in 0..<width {
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if (try `where`(data[index])) {
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result.append((x, y))
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}
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index += 1
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}
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}
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return result
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}
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}
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