28 lines
607 B
C
28 lines
607 B
C
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//
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// ShaderProgram.h
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// gles2
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//
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// Created by Sven Weidauer on 08.07.12.
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// Copyright (c) 2012 Sven Weidauer. All rights reserved.
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//
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#import <Foundation/Foundation.h>
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@class Shader;
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@interface ShaderProgram : NSObject
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@property (readonly, nonatomic) GLuint programObject;
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@property (readonly, nonatomic) NSArray *shaders;
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@property (readonly, nonatomic) NSString *infoLog;
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- (void) attachShader: (Shader *)shader;
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- (BOOL) link;
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+ (ShaderProgram *)programWithShaders: (Shader *)shader, ... NS_REQUIRES_NIL_TERMINATION;
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- (GLint)locationForAttribute: (NSString *)attribute;
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- (void) use;
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@end
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